Grades 4-9, July 24-28 and/or July 31-August 4
In WaterBotics, teams of middle and high school students engage in problem-based learning as they collaborate to design, build, test, and redesign underwater robots made of LEGO® components, motors, propellers, and other materials. The robots are developed through an iterative engineering design process. Student teams complete a series of design challenges or “missions” that increase in complexity and require more sophisticated solutions. Ultimately, students produce a fully functional underwater robot capable of maneuvering in a three foot deep pool. Students also learn computer programming as they design and program custom controllers for their robots using the NXT and LEGO® MINDSTORMS® software.
- The ability of teams to do rapid prototyping due to the ease of assembly and disassembly of the LEGO®components, making is possible to quickly design-build-test-redesign;
- The novel missions associated with the underwater environment that present students with intriguing but unfamiliar problems to solve and that require team collaboration;
- The integral and explicit focus on science, engineering, IT learning, and 21st Century skills for which learning is scaffolded through mastery of increasingly complex missions; and
- The use of a culminating showcase event in which students demonstrate their robots, describe their design goals, list the achievements they successfully completed, identify areas for improvement, and receive supportive feedback and encouragement from their peers.
Learn more about Waterbotics